
My progress as of late has been slow, but mostly steady. I figure out something new every time I sit down to work on the game. This week I worked some on the variables of the random motion patterns in the game, and figured out some ways to change the velocity. I am now working on figuring out how to set boundaries for the objects on the screen. This is necessary so that the objects won't move right off the screen, but will keep their random movements within the playable game screen.
I look forward to figuring it all out, and to be able to finally get all of the game objects moving properly. Should be a challenge, but I am up to it.
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